Rantings of an indie game developer
Wednesday, July 17, 2013
Unity3D: Change a script's execution order dynamically (from script)
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So the other day I wanted to make sure one of my scripts always ran first, to check in it's init if certain conditions have been met, a...
6 comments:
Sunday, July 7, 2013
Unity and the Singleton design pattern
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Singletons are very powerful when used for managers in game, or anything in general which you know you will have exactly one of (Game manage...
Tuesday, April 16, 2013
Tips and tricks collected for Unity3D game development #1
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Hey everyone, I've decided to write a post containing random tips and tricks I've found along the way for Unity3D development. As...
4 comments:
Sunday, April 14, 2013
Hello world! (Or why you should always keep your drivers up to date)
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Hello world! (Or why you should always keep your drivers up to date) Hello everyone, I have no idea how you stumbled upon my blog, but ...
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